![]() ![]() Without revealing any spoilers to Hello Neighbor: Hide and Seek, the prequel has you playing as Mr Peterson’s daughter, Mya, and as the story develops you learn a lot more about Mr Peterson’s character giving more depth to him and helping you understand why he acts the way he does in the original Hello Neighbor game. Hello Neighbor: Hide and Seek is similar in this respect however the story this time is a lot different. The advanced AI cleverly and annoyingly analysed your behaviour and quickly adjusted to counter your style making each attempt to break into the house harder and harder. ![]() If any of you have played the game you will appreciate that the neighbor, Mr Peterson, was relentless in his pursuits of you and most of the game was about being caught. The first Hello Neighbor game saw you play the role of a young boy who thinks he has seen something untoward happening in his Neighbor’s basement and attempts to sneak into his house and uncover the truth, check out a film called “The Burbs” if you enjoy the storyline. Let’s break it down! If you go down to the woods today you’d better go in disguise. Conceived as a prequel to the first Hello Neighbor game, it is fairly similar in gaming experience and notoriously harder in my opinion when it comes to solving puzzles. Forget moving out of the neighborhood, I’d suggest moving to the next county over.Hello Neighbor: Hide & Seek by Tiny Build is the second installment of the gaming franchise and is available on PlayStation, Xbox, Nintendo Switch and PC. If the levels and puzzles were more focused and honed-in, there could be a logical and interesting foundation for an experiential dread and tension. Hello Neighbor: Hide and Seek is a one-trick pony that had a game built around the premise of drawing a reaction out of the player via jump scares, which it does very well. Unable to escape, the child jumps at the screen and makes a noise in a jump scare attempt that succeeded in shocking me each time even with knowing it was coming, to the point where I started just letting him catch me and look away if I knew he was coming. As the child chases you, if you look back, their walk is a skittering motion that is surprisingly unnerving. If you’re seen, a tinny sounding ominous music with a quickening tempo begins, and you begin getting chased. ![]() The tension from trying to avoid the other child is the diamond in the rough. No context clues or instruction on how items connect or interact with each other is present. Left with open spaces littered with items I had no idea what to do, my experience broke down into a rote trial-and-error of using objects to see what would make things work, and praying I wouldn’t get caught by the kid looking for me. You can choose help options, but it only produces oversized white arrows from the sky giving you a general direction of what to interact with. ![]() The level themes are varied, but unfocused in how abstract the puzzles are. Movement is akin to old first-person games that feel sluggish in movement with delayed actions. Short vignettes weave a loose narrative that is mostly there just to tie each level together.įrankly, Hello Neighbor is an exercise in frustration. Levels are broken into different abstract versions of their home, as if playing in an imagination version of the setting, which is actually a clever way to create diverse environments and not be constrained to one drab setting. The loose premise - as one of two children playing hide and seek, explore and collect items that’ll allow you to solve puzzles that let you complete the level while avoiding the other child who will chase you down and catch you if caught, forcing a restart. After some research, I found it’s actually an abstract prequel to a crowd-funded survival horror experience that blew up mainly from Lets Plays and streamers coupled with its seemingly kid-friendly look. The cover depicts two young precocious looking children morbidly recreating a crime scene with a doll and ketchup while presumably the father whose corduroys, sweater vest, big moustache, and baggy eyes give the vibe of being the foil of their exploits. You’d be forgiven if you assumed like me that Hello Neighbor: Hide and Seek was based on a cartoon. ![]()
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